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Hi,
When I run this project on Unity2018 I see differences on the objects detected compared to the project you mentioned [C#] OpenCvSharp DNN with YOLO2.
Every time I run the project on unity it doesn't show me the cycle detected.
But here [C#] OpenCvSharp DNN with YOLO2 insted yes.
This problem is repeated with all the other images, it seems as if it cannot identify the same number of objects. I also tried to use the same "yolo-voc.weights" model and the same "yolo-voc.cfg" weights provided in the other project, but it remains the same.
Is there any solution? What I am doing wrong?
Thanks a lot.
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